Tuesday, July 17, 2007

Iwl3 Open Project (continued)

Proposed intro clip/song:


iwl3b.wmv

Need to run, will fill in some details here later.

6 comments:

Unknown said...

Hey, it's the dude that always brings a list of complaints on your ass. This time though, just compliments and pats on back. Very well done.

I have another request though and I think you should really consider it: join World of Ming. Yes, it's a site of drama, but there's also a lot of quality over there. Having you as representative of the shadowpriests would be extremely nice although it would require you to get into arenas.

Let's face it, Ming has managed, after years of heavy writing, to get traffic onto his site - this is traffic you too could use. Yes, it would be kinda sell-out. But what the hell, if you got the shot at making a bit of cash at the side then why the hell not?

Unknown said...

^
I don't think Oozo would do that, its not his sytle :D plus hes waiting on warhammer ;) lol

Venick said...

Open the view of your action bars. I live on watching what people press.

Raggok said...

You'd be disappointed. :(

The only think I click is food and water and the rare healthstone I might have outside of the arena.

If in the arena, healthstone goes is my net slot.

B.R. Brainerd said...

I think he's referring to the fact that you can still see the yellow aura appear around a button when its pressed, eyen if its keybound.

I think you did a great job on the intro; I especially liked the perspectiye shot of Iwi being carried out of the graye. I do think the intro needs to be a bit shorter though.

I'd also suggest padding your combat clips a bit more with other content, briefly, the same way the Rifle Loyin' series does.

Raggok said...

"I think he's referring to the fact that you can still see the yellow aura appear around a button when its pressed, eyen if its keybound."

Oh, okay - I get it. It seems no matter what you try to do some huge sacrifice is made somewhere else. I wanted to get zoomed in closer to the main character. There is serious disconnect for me, personally, when the camera is panned too far back.

When you have a constant type of zoom something has to get cut out unless you want to mess with the aspect ratio like I did in Iwl2. BUT, that makes it hard to do the type of zoom in/out and rolling screen stuff I did in this movie. In Iwl2, you could see everything but there was no camera motion at all because of that.

From Oozo Lives, I learned you can't cut out the health bars entirely, so the action bars bit the dust.

Truthfully, I could and have in the past (when I customized my UI) play the game without them anyway in terms of PvP.

"I think you did a great job on the intro; I especially liked the perspectiye shot of Iwi being carried out of the graye. I do think the intro needs to be a bit shorter though.

I'd also suggest padding your combat clips a bit more with other content, briefly, the same way the Rifle Loyin' series does."

Yes, the intro is long because the song intro is long. I'm planning on adding some photoshopped text containing some of the lore of the forsaken and also a "title screen." I also plan on adding some text comments here and there in the main section as well.

I've always thought of breaking up scenes the way your talking, but not quite sure how to do it tastefully. I'll see if I can find the series you are talking about and maybe learn something from it.